Animation can be complex, but that doesn't mean you can't write a simple SVG animation to make an image dynamic. Animation creates motion or action in a graphic. When you are first starting out designing your own moving pictures, you want to begin with something easy. For instances, let's look at a simple opacity change animation.
Creating Your Shape
The first step in any SVG document is to draw your picture:
<rect id="myRect" x="100" y="50" width="100" height="50"
style="fill:blue;stroke-width:5;
stroke:black;opacity:1 />
This code creates a very basic rectangle. To add animation, you select one of the five available animate elements. To keep it simple, we will change the opacity of the rectangle:
<animate xlink:href="#myRect" animateType="CSS" animateName="opacity" from="1" to="0" dur="4s" repeatCount="indefinite">
animate—tells the parser you are creating an animationxlink:href—creates a target for the animation i.e. the shape with id 'myRect'animateType—look to CSS for the namespace informationanimateName—the CSS property for the animationfrom—the starting point of the animation—opacity 1to—the ending pointing for the animation—opacity 0dur—how long it should take to get from 1 to 0 opacityrepeatCount—run the animation continuously
You would not necessarily have to use an element ID such as “myRect” to get the animation to work properly. If you list your animate element directly under the shape code, it becomes a child element of the rectangle. Be sure to close the rect tag after the animation code.
<rect x="100" y="50" width="100" height="50"
style="fill:blue;stroke-width:5;
stroke:black;opacity:1>
<animate xlink:href="#myRect" animateType="CSS" animateName="opacity" from="1" to="0" dur="4s" repeatCount="indefinite">
</rect>
